![]() ![]() You might well run into Nerys and her problem offspring later but for now, that's this mission done. Forcing Scott and Moe to own up causes a lot of upset but Nerys is pleased you let them take responsibility.Īnd that's the end of the Dying Light 2 True Friends Quest. Scott and Moe will tell you everything: The 'sort your own mess out' answer is actually probably the best outcome.Despite it being the truth, everyone is upset and Nerys isn't happy. Scott and Moe lied to you: This is the honest answer, where you tell Dominik what actually happened to his dog friend.Scott, Moe and Dominik don't get in trouble, Nerys is grateful, and everyone just sort of walks away. Buddy died saving Scott and Moe: This is sort of the 'good answer'.Here's how the different options play out: All the choices really do is change who you upset, by how much, and whether you want to be really honest or not. Take all you can and leave the warehouse to complete the quest.The final Dying Light 2 True Friend choices that appear at the end feel like they're going to be meaningful, especially considering the branching arrow attached to the mission when you get it, but the story ends here. The bonfire, halfway up the beach, had burned low and now the crackling of the flames competed with a small radio murmuring pop music. This item is collected through the side quest for the two brothers as you help them build their rocket train. Dying Light is a 2015 survival horror video game developed by Techland and published by Warner Bros. At the top, the boys scatter and it is evident that they have been using “Big Guy” for a long time to kill people. In order to open the chest that contains the Master Sword (Twilight Phantom) blueprint you need to grab a hacking device. In the Dying Light: The Following expansion you will face a number of new, elite enemies, most of which are so-called Freaks of Nature. Use the key on the locked door immediately to the right of the corpse.Ĭlimb the ladder and search any bags you want. Prev Side Quests Other locations Radio Boy. Investigate it to find both a key and a Missing Person ID, which will help gain a little trust as well. Time to go chase those punks down.Įnter the doorway that the Demolisher crashed through. They lured you into a trap and you foiled it. Welcome to my channel, thank you for visiting.This is a Video of the Side Quest from Dying Light: The Following.Side Quest - Radio BoyLocations: CountrysideR. When the Demolisher is down, you realize the kids were cheering for the beast. Use the time he is stunned to cause damage. Dodge out of the way so it runs into a wall. ![]() If you don’t have enough ammo to remove the armor, lure the Demolisher into chasing you. With the Demolisher exposed, you may keep using a gun or switch to a blade to finish it off. ![]() Use a gun, a rifle or SMG would be best, to take off the chest and back armor. ![]() If you do enough damage to a piece, it will fall off and expose his skin, which is much, much weaker. The armor consists of three pieces the chest piece, the back piece, and the helmet. The Demolisher is pretty tough with his body armor on. You have to defeat the giant zombie to continue. We know of the Radio Boy side mission that causes you to get stuck in a warehouse with an unkillable enemy (google it), but is there a way to get out using cheats I really don't want to start over. This triggers a cutscene where a Demolisher charges out. Dying Light > General Discussions > Topic Details. for the side quest Radio Boy from Dying Light: The Following DLC. Dying Light and Dying Light 2 are first person zombie survival games developed by Techland. In the new room, a toy sword will be sticking out of a pile of rocks. Dying Light is a 2015 survival horror video game developed by Techland and published. There is a quest in The Following, called Radio Boy (spoilers ahead for it), in which you pick up a message on your radio from a supposed boy who got stuck in a hole with an unidentified creature. Open it and climb the boxes on the other side. On the backside of the three trucks, there will be a sliding door to the right hand side. Drop down through the one hole in the roof to the ground floor. Head to the marked warehouse and climb to the roof. It came up after the side quest “ Power to the People” in the evening if you want to stack two quests. He fell into a warehouse and his friends ditched him. Welcome to Neoseeker's guide for Dying Light: The Following The Following is the DLC campaign of Dying Light that picks up where the main game left off. This quest can be found while exploring the southwest side of the Countryside, near the dam and warehouse. ![]()
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